• Hai everypony!

    IcySnow here, and I'm here to let you all know about my bony guild "The Lunar Republic" for the Elder Scrolls Online. We have a website, forums and a raidcall group. I started the guild the second day of early release so I'm going to bet its the first brony guild created twilightblush.png .  Currently 25 members strong, we already have a guild bank and i hope to grow to 50 so we can have a guild store! If you play ESO and are interested in joining please make a post somewhere on the forums that includes your ESO username so I can send you an invite.

    Note: We are playing on the NA server, unfortunetly guilds are not cross server sorry eurpoeans :(

    BTW her is the site link twilightsheepish.png http://the-lunar-republic.enjin.com/

    Thanks everypony! pinkiehappy.png pinkiehappy.png pinkiehappy.png


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    • Alicorns

    Since we are starting to get new members, I felt that an introduction thread was in order.

    If you are new to the forum or would just like to say hello to everyone, please post here and tell us a little about yourself!

    ABOUT ME
    Most of you already know me, or at least know of me if you've been around the servers or the Ponyville Steam Group, which I founded and maintain. This community originated with my Ponyville: Friendship is AllTalk TF2 servers, which have since expanded to include Minecraft, Garry's Mod, and DayZ servers. I created the Ponyvote_Party Vote Map that you see on Ponyville California with Para as well as a few of the other things that you see around this community. I used to play TF2 on my servers at least 5 hours a day back when I was competitive, but recently I've been more preoccupied playing and streaming other videogames on Twitch.tv, where I am a Partner. If you ever need to get in touch with me in real-time outside of the forums, I'll usually be there. Other than videogames, I also enjoy coding and webdesign for fun, reading sci-fi or fantasy comics/novels (Berserk by Kentaro Miura being my favorite), and watching anything Star Trek (except Enterprise *shudder*).

    THE FANDOM AND ME
    You've all probably realized it by now, but I'm a big fan of My Little Pony! I grew up watching the original show and movies as a little girl and collected the toys. I'm even a bit of an equestrian in real life! One of the reasons I created my first TF2 server was that I'm as much in love with MLP:FiM as I am the online community that has evolved around it. It is remarkable to me that this show has managed to charm such a dedicated and eclectic fanbase in such a short period of time. Every day I discover creative and unique contributions that people have made to the fandom, which is why I feel so inspired to make a mark with my own servers by making them as pony-themed as possible!

    I'm looking forward to meeting and playing with all of you. See you around~! :heart:
     


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  • Versus Ponyville BossesThe following is a list of all available Bosses with simplified summaries about their Rages and abilities. I will even go so far in some cases as to provide information about stun flags and timings for charges. The purpose of publishing this information is so that you, the community, can provide constructive feedback as to how you might wish to see these values changed. If you want to get really creative with suggestions about existing or future Bosses, I'd suggest referring to the Official Freak Fortress 2 thread on Allied Modders. All suggestions and critiques should be posted in this thread.

    The Mane 6

    CLICK THE SPOILER TAG FOR MORE INFORMATION
    Applejack
    RAGE: Become Ubered, Stun Players, Disable Sentries.
    ABILITIES: Super Jump, Weigh-Down.

    UBER
    Duration: 4.0 Seconds

    STUN (Players)
    Duration: 6.0 Seconds
    Radius: 700

    STUN (Sentries)
    Duration: 8.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Fluttershy
    RAGE: Stun Players, Disable Sentries.
    ABILITIES: Super Jump, Weigh-Down.

    STUN (Players)
    Visual: Bonk Sound, Bonk Stars, Loser State
    Duration: 4.0 Seconds
    Radius: 100000

    STUN (Sentries)
    Duration: 8.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Pinkie Pie
    RAGE: Blind Players (Overlay), Spawn Clones, Disable Sentries.
    ABILITIES: Super Jump, Weigh-Down.
    * Clones from dead players will only be spawned in equal amount to living players.

    OVERLAY
    Duration: 6.0 Seconds

    STUN (Sentries)
    Duration: 8.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Rainbow Dash
    RAGE: Super speed, Slow Time, Disable Sentries.
    ABILITIES: Super Jump, Weigh-Down.

    SLOW TIME ATTACK
    Duration: 6.0 Seconds
    Speed Modifier: 1.0
    Delay: 0.1 Seconds

    STUN (Sentries)
    Duration: 8.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Rarity
    RAGE: Invisibility, disable Sentries.
    ABILITIES: Super Jump, Weigh-Down.

    INVISIBILITY
    Duration: 12.0 Seconds

    STUN (Sentries)
    Duration: 10.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Twilight Sparkle
    RAGE: Become Ubered, Instant Teleport, Recharge Lightning, Disable Sentries.
    ABILITIES: Charge Teleport, Weigh-Down.

    UBER
    Duration: 10.0 Seconds

    CHAIN LIGHTNING
    Amount: 1
    Radius: 9999.0
    Damage: 50

    STUN (Sentries)
    Duration: 8.0 Seconds

    TELEPORT
    Seconds to Charge: 3.0
    Seconds to Reload: 45

    Royal Alicorns

    CLICK THE SPOILER TAG FOR MORE INFORMATION

    Princess Celestia
    RAGE: Deal massive damage, Disable Sentries, Burn idle players.
    ABILITIES: Super Jump, Weigh-Down.

    BURN PLAYERS
    Duration: 12.0 Seconds
    Flat Damage: 25
    Burn Damage: 1.5
    Radius: 100000

    STUN (Sentries)
    Duration: 8.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Background Ponies

    CLICK THE SPOILER TAG FOR MORE INFORMATION

    Derpy
    RAGE: Reverse player controls, Blind players, disable Sentries.
    ABILITIES: Super Jump, Weigh-Down.

    REVERSE CONTROLS
    Duration: 10.0 Seconds

    OVERLAY
    Duration: 10.0 Seconds

    STUN (Players)
    Visual: Bonk Sound, Bubbles, Loser State
    Duration: 3.0 Seconds
    Radius: 100000

    STUN (Sentries)
    Duration: 8.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5 

    Donor Bosses

    CLICK THE SPOILER TAG FOR MORE INFORMATION

     

    Judge Stallione
    RAGE: Equip a Reserve Shooter with six unique ammo types.
    ABILITIES: Super Jump, Weigh-Down.
    OTHER: Allows for switching between Rage gun and melee weapon.

    LAWGIVER: STANDARD
    Description: Shoot bullets that reduce a player's HP to 1.

    LAWGIVER: HEAT SEEKER
    Description: Shoot flares that lock onto players (can be reflected by Pyros).

    LAWGIVER: RICOCHET
    Description: Shoot bullets that bounce off players and surroundings up to 4x.

    LAWGIVER: INCENDIARY
    Description: Shoot bullets that will ignire players.

    LAWGIVER: ARMOUR PIERCING
    Description: Shoot Machina bullets through players and do increased damage to buildings.

    LAWGIVER: HI-EX
    Description: Shoot bullets that will place a Beacon on players, exploding them.
    Duration: 10 seconds (reduced by 1/2 for every successive shot).
    Radius: 300
    * Exploding players can damage teammates and the Boss, but not buildings.

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

     

    Companion Bosses

    Cadance and Shining Armor
    CLICK THE SPOILER TAG FOR MORE INFORMATION

     

    Cadance
    RAGE: Stun Players, Disable Sentries
    ABILITIES: Super Jump, Weigh-Down

    STUN (Players)
    Duration: 3.0 Seconds
    Radius: 100000

    STUN (Sentries)
    Duration: 8.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Shining Armor
    RAGE: Reflect Damage
    ABILITIES: Super Jump, Weigh-Down

    REFLECT DAMAGE
    Duration: 10.0 Seconds
    Delay: 1.0

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Octavia and Vinyl Scratch
    CLICK THE SPOILER TAG FOR MORE INFORMATION


    Octavia
    RAGE: Ignite Moving Players, Slow Time, Disable Sentries
    ABILITIES: Super Jump, Weigh-Down

    IGNITE MOVING PLAYERS
    Duration: 10.0 Seconds
    Delay: 1.0
    Distance: 40.0 (Max distance before taking damage)
    Damage: 1.0

    SLOW TIME ATTACK
    Duration: 10
    Speed Modifier: 2.0
    Delay: 0.1 Seconds

    STUN (Sentries)
    Duration: 8.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Vinyl Scratch
    RAGE: Slow Time, Disable Sentries
    ABILITIES: Super Jump, Weigh-Down

    SLOW TIME ATTACK
    Duration: 1.2
    Speed Modifier: 0.2
    Delay: 0.1 Seconds

    STUN (Sentries)
    Duration: 6.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Molestia and Kinkie Pie
    CLICK THE SPOILER TAG FOR MORE INFORMATION

    RAGE: Instantly Teleport, Stun Players, Entangle Players, Disable Sentries
    ABILITIES: Super Jump, Weigh-Down

    ENTANGLE (Players)
    Activation: Reload Button
    Amount: 3
    Duration: 5.0 Seconds

    STUN (Players)
    Duration: 5.0 Seconds
    Radius: 100000

    STUN (Sentries)
    Duration: 7.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

    Kinkie Pie
    RAGE: Instantly Teleport, Stun Players, Disable Sentries
    ABILITIES: Super Jump, Weigh-Down

    STUN (Players)
    Duration: 5.0 Seconds
    Radius: 100000

    STUN (Sentries)
    Duration: 7.0 Seconds

    SUPER JUMP
    Seconds to Charge: 1.0
    Seconds to Reload: 5

     


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  • Versus Ponyville, or VSP, is a My Little Pony themed "Juggernaut" Arena Mode exclusive to Ponyville.net's Team Fortress 2 servers. The game mode involves one player being cast as a Boss themed after a pony from the show (with unique stats and abilities) facing an entire team of opposing players. Originally conceived over a year ago by Raini and Dashy as a simple reskin of the VS Saxton Hale mod using pony models, it has been redeveloped exclusively for Ponyville.net by Raini using ONLY Eggman's Freak Fortress 2 mod as a base.

    Significant contributions to VSP's development and ongoing maintenance have been made by Friagram, Jug, and Simple; without whom none of this would be possible! Friagram's PoniPoniPoni community has it's own unique version of Freak Fortress 2 with Rages and mechanics far more developed than anything within VSP; so if you enjoy our take on FF2, then please give his community and servers a visit, too!

    Updates are made to VSP on a continuous and regular basis by Raini. Read about them here!

    Versus Ponyville can ONLY be played on the following servers:

    Ponyville
    Friendship is AllTalk (Texas VSP #1)
    68.232.161.2:27015

    Ponyville
    Friendship is AllTalk (Texas VSP #2)
    209.246.143.162:27015

     

    FAQ

    CLICK THE SPOILER TAG FOR MORE INFORMATION

     

    Q: What's all this that I keep hearing about there being two different versions of VSP?
    A: There have been many versions of VSP on our servers over the last couple of years. The first was a recompile of VSH by Raini and Dashy that replaced the Hale model with one of Eppaljeck. The version that existed on our servers for the past year was a recompile of Eggman's Freak Fortress 2 by Dashy. The current and official version of VSP is a recompile of Eggman's Freak Fortress 2 by Raini.

    Q: Does the new VSP contain code from the old VSP?
    A: No. The new VSP was created from scratch using Eggman's Freak Fortress 2. All additional code was written by Raini and Friagram. Weapon changes were generously hard-coded by Friagram using a long list of attributes suggested and organized by Jug. The new VSP doesn't even use any of the same public plugins as the old one by Dashy because Rages aren't powered by server commands. We've all worked hard to make this from the ground up to be more stable and fun!

    Q: What similarities exist between the old VSP and the new?
    A: The Boss sounds and background music are for the most part unchanged, along with Jug's custom models, which he has generously allowed us to use. Most of the old VSP Boss Rages belonged to stock Bosses within Freak Fortress 2, so we chose to leave them the same for continuity until we have time to make something more interesting. There have been dramatic changes to some bosses however, which you can read about in the next post.

    Q: I would really like to contribute to VSP!
    A: There are many ways that you can contribute. Please see the posts below this one for information on how you can suggest everything from weapon attributes to Boss changes.

     


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